DocumentationAzkar ConsoleDocumentation

Azkar Console

Documentation

Azkar Console is a Unity 6.5-first console replacement for Unity 6 teams with readable live logs, structured metadata, include/exclude filters, visual highlights, bookmarks, portable archives, remote development-build logging, and the AzCon API.

  • What Azkar Console is for
  • Core workflows
  • Supported Unity versions
  • Where to go next

What Azkar Console Adds

Azkar Console replaces the daily Unity Console workflow with a console built for active investigation. It keeps live logs readable while giving teams structured filters, visual highlight rules, source-aware details, saved bookmarks, and portable snapshots they can share across machines.

Live triage

Review logs in capture order, expand rows for details, and keep cause and effect visible while play mode, auto scroll, and collapse are active.

Structured metadata

Filter or highlight by severity, category, tag, alias, source file, thread, text, and saved presets instead of parsing strings by hand.

Portable evidence

Export CSV, JSON, HTML, bookmark JSON, or an importable Azkar Console Database for the teammate who needs to inspect the same session later.

Product and API Names

Azkar Console is the product. AzCon is the API you call from code after importing using Azkar.Console;.

using Azkar.Console;
using UnityEngine;

public sealed class ConsoleExample : MonoBehaviour
{
    private void Start()
    {
        AzCon.Log("Player spawned", this);
        AzCon.Debug("Spawn debug details");
        AzCon.LogWarning("Health below threshold", AzCon.Category.Gameplay);
        AzCon.LogError("Spawn failed");
    }
}

Common Workflows

WorkflowUse These Docs
Install, open, and emit a first logGetting started
Learn the live window, details, and settings surfaceConsole window
Replace Unity Debug calls with structured logsAzCon API
Choose the right stack trace capture behaviorPerformance
Stream logs from a development buildRemote and archives

Compatibility

Azkar Console targets Unity 6 and is primarily developed and verified on Unity 6.5. The minimum supported editor is 6000.0. The primary verified editor for the current package release is 6000.5.2f1, with additional Unity 6 smoke verification on 6000.4.3f1, 6000.3.14f1, and 6000.0.73f1.

Next Steps