Inspector settings
Configuration
Review placement, scale, update cadence, graph sizing, colors, smoothing, and visible section settings.
- Display settings
- Update cadence
- Graph controls
- Visible sections
All main settings are available in the ScreenStatsOverlay inspector.
Configuration Reference
| Setting | Default | Description |
|---|---|---|
Visible On Start | true | Shows the overlay automatically when Play Mode or runtime starts. |
Target Camera | None | Optional explicit camera. Leave empty to auto-attach. |
Attached Camera | Runtime only | Read-only inspector field showing the camera currently used in Play Mode. |
Corner | Top Left | Screen corner used for layout. Options are top-left, top-right, bottom-left, and bottom-right. |
Margin | (12, 12) | Pixel offset from the selected corner. Negative values are clamped to zero. |
Scale | 2 | Text scale. Valid range is 1 to 6. |
Text Hz | 4 | How often text values rebuild per second. Valid range is 1 to 30. |
Graph Hz | 12 | How often graph geometry refreshes per second. Valid range is 2 to 60. |
Show Graph | true | Enables or disables the frame-time graph. |
Graph Width | 240 | Graph width in pixels. Valid range is 60 to 600. |
Graph Height | 64 | Graph height in pixels. Valid range is 24 to 200. |
Graph Bar Width | 2 | Width of each graph sample bar. Valid range is 1 to 8. |
Graph Top Ms | 33.33 | Maximum frame time represented at the top of the graph. |
Target FPS | 60 | FPS target used to draw the graph marker line. |
Graph Color | Green | Color of the frame-time bars. |
Graph Background | Dark transparent | Background color behind the graph. |
Target Line Color | Gray transparent | Color of the target FPS marker. |
Text Color | Pale green | Color of overlay text. |
Ema | 0.9 | Smoothing amount for FPS and frame-time readouts. |
Show Device Info | true | Shows device, CPU, GPU, and API information. |
Show FPS | true | Shows FPS and smoothed frame time. |
Show Frame Times | true | Shows CPU/GPU frame timing. |
Show Memory | true | Shows memory counters. |
Show Render | true | Shows draw calls, batches, triangles, and vertices. |
Text values and graph geometry can update at different rates. Lower Text Hz or Graph Hz if the overlay updates more often than your target device needs.
